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These courses must be completed before the course you selected
Prerequite Minimum: 8.0
and
CCT386
Course Name Information Practice in Virtual Worlds: Exploration of Information Environments
Stream CCIT
Course Description

Virtual environments, immersive 3D environments accessed via computers or virtual reality headsets, comprise a unique and futuristic communication environment. Virtual environments have the potential to support a wide variety of activities related to information creation, distribution, and reception and can support social, economic, and cultural causes. Compared to everyday information practices, however, those enacted in virtual worlds are uniquely characterized by multimodality, synchronicity, digital embodiment and geographic distribution of users. In this course, students engage in participatory learning in virtual environments, using avatars to assess how the world’s technological and social affordances support and constrain information practices. Using theories of gaming, virtuality, and information lifecycles, students critically analyse how information is produced and used in these environments. [24L, 12T]

Distribution Requisite Social Science
Course Credit 0.5
Instruction Hours 24L/12T
Term Offered Course not offered in Fall 2025 or Winter 2026
The course you selected is a pre-requisite for these courses
The course you selected is not a pre-requisite for any current ICCIT courses