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CCT334
Course Name History and Theory of Game Production
Stream CCIT
Course Description

This course will examine the principles, theory and practice behind the production of games. By examining the history and contributions of early founders such as Atari and Activision, all the way to present-day leaders such as Electronic Arts and Sony, students will gain an understanding of how the global video game industry operates. The lectures and practical work will foster an approach to the understanding of game production issues including technology, law, marketplace and audience demand. [36L]

Distribution Requisite Social Science
Course Credit 0.5
Instruction Hours 36L
Term Offered Fall 2025
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