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ENG110
CCT270
Course Name Principles in Game Design
Stream CCIT
Course Description

This course introduces the principles behind the rules and play of games. It will foster a solid understanding of how games function to create experiences, through the use of core elements such as game world, characters, interactivity, and the mechanics of gameplay. The course will also situate games within their historical and cultural contexts and discuss current economic models and production trends within the games industry. [36L]

Distribution Requisite Social Science
Course Credit 0.5
Instruction Hours 36L
Term Offered Fall 2025, Winter 2026
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