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CCT448
Course Name Game Design as Problem Solving
Stream CCIT
Course Description

In this course, learners will identify and analyze the problems associated with game design such as The Door Problem and The Stamp Collecting Dilemma. Applying their own creativity and various schools of game theory such as Player-Centric Design, learners will prepare game mechanics that address and attempt to solve these problems.

Distribution Requisite Social Science
Course Credit 0.5
Instruction Hours 36P
Term Offered Course not offered in Fall 2025 or Winter 2026
The course you selected is a pre-requisite for these courses
The course you selected is not a pre-requisite for any current ICCIT courses