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Prerequite Minimum: 13.0
CCT483
Course Name Play, Performance and Community in Digital Games
Stream CCIT
Course Description

Students will explore the complex relationship between games and play. Starting with an overview of the major play theories, students will learn how cognitive, philosophical and social theories of play are used to guide and inform game design. The increasingly prominent role of the player in the co-creation and performance of digital games will be examined. Students will also explore the emergence of player communities and consider the various issues that this introduces into design and management process, including important new questions about governance, player and creative freedoms, and immaterial labour. [24L]

Distribution Requisite Social Science
Course Credit 0.5
Instruction Hours 24L
Term Offered Fall 2025
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